AI Insights · Timothy · March 2023
Top 5 Ultracasual Games on iOS in El Salvador Q1 2023
Explore the performance of the top 5 ultracasual games on the iOS platform in El Salvador during Q1 2023, including trends in weekly downloads, revenue, and active users.
During the first quarter of 2023, the top 5 ultracasual games on the iOS platform in El Salvador demonstrated varied performance in terms of weekly downloads, revenue, and active users. Here, we dive into the numbers to provide a clear picture of each game's performance.
World of Slime Simulator Games from Solid Apps INC experienced a gradual increase in weekly revenue, starting from $8 in mid-February and reaching $28 by the end of March. Weekly downloads for the game were relatively low, with peaks of 6 downloads in mid-February and a general decline towards the end of the quarter.
Let's create! Pottery HD by Infinite Dreams Inc. maintained a consistent weekly revenue of $3 throughout most of the quarter, with a slight increase to $6 in the final week of March. However, the game did not report any downloads during this period.
Draw it from Kwalee Ltd showed steady weekly revenue of around $2, with minor fluctuations. Weekly downloads fluctuated, peaking at 16 downloads at the end of December, and then showing varied activity with a notable increase to 11 downloads in early March. However, the game had periods with no downloads at all.
Balls'n Ropes by Rollic Games exhibited a notable increase in weekly downloads, starting at 51 in early January and peaking at 131 in the third week of January. The game's weekly revenue saw a brief rise to $9 at the end of January but did not maintain this level. Active users for Balls'n Ropes consistently grew, starting at 50 in early January and reaching 243 by the end of March.
Antistress - Relaxing games from Moreno Maio saw its weekly revenue peak at $15 at the end of December but experienced no revenue generation later in the quarter. Weekly downloads fluctuated, with a peak of 10 downloads in late January and mid-February. The number of active users remained relatively stable, ranging from 47 to 68 throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower's platform.